The environment created by the film still excluded the interactive interaction that today's VR helmets could provide. One of the short films made specifically for the device was a motorcycle ride through Brooklyn - thanks to built-in fans, an odor generator, and vibrations, the device gave a sense of immersion into what was happening. To experience the new sensations, viewers would sit on a vibrating chair of a machine similar to an arcade game machine and place their heads in a special chamber. Heilig's idea was to add touch, smell, and taste to image and sound to create a new art form that would be perceived in the same way as the real world is perceived by the human eye. The first device that combined physical sensation and image simulation was Sensorama, the machine created by inventor and filmmaker Morton Heilig in 1957. Air Force was interested in Link's technology, and during World War II, more than 10,000 such simulators were used for safe training and reducing its time while training more than 500,000 pilots.
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The simulator stood on a pneumatic moving platform on inflatable cushions and was equipped with a special mechanism that pumped in and out air - this system made it possible to simulate pitch, roll, yaw, lift, sway, and tilt. His "Link Trainer" simulated the flight of a real airplane and was a wooden fuselage with a cockpit. Inventor Edwin Link was able to come close to this type of simulation when he created the first commercial flight simulator in 1929.
In this way, the brain combined a photograph of a single object into a single three-dimensional image, but it still did not involve the physical sensation of what was seen. Wheatstone invented a binocular optical device for viewing three-dimensional images, in which mirrors were used at a 45° angle to display side pictures. This device can be called the forerunner of today's 3D glasses and virtual reality. One of the first such attempts was a variation of physicist Sir Charles Wheatstone's stereoscope, which appeared in 1838. Attempts to create a simulation of reality began much earlier than Lem and Weinbaum's ideas.